I also just got an image of the horse from a different perspective and I spent today trying to rig that although I haven't animated it yet. Once I get more angles I will put them all together into one giant dead horse rig. I can't wait!
Friday, 27 November 2015
Rigging a dead horse in CelAction - Widecombe fair
I am in charge of rigging the dead horse character, which was designed by one of my course- mates (you can see more of her work here) using CelAction. Most of the animation will be done in CelAction which makes me quite happy as it is the software I am currently most familiar with. We also got Harlequin Toonz this year and I really want to learn to use that too.
I also just got an image of the horse from a different perspective and I spent today trying to rig that although I haven't animated it yet. Once I get more angles I will put them all together into one giant dead horse rig. I can't wait!
I also just got an image of the horse from a different perspective and I spent today trying to rig that although I haven't animated it yet. Once I get more angles I will put them all together into one giant dead horse rig. I can't wait!
Labels:
Animation,
CelAction,
Rigging,
Widecombe fair
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